06. Another Sliding Window Search

Another Sliding Window Search Approach

Another way to approach the sliding window method is to apply a convolution, which will maximize the number of "hot" pixels in each window. A convolution is the summation of the product of two separate signals, in our case the window template and the vertical slice of the pixel image.

You slide your window template across the image from left to right and any overlapping values are summed together, creating the convolved signal. The peak of the convolved signal is where there was the highest overlap of pixels and the most likely position for the lane marker.

Now let's try using convolutions to find the best window center positions in a thresholded road image. The code below allows you to experiment with using convolutions for a sliding window search function. Go ahead and give it a try.

You can download the image used in the quiz here.

Start Quiz:

import numpy as np
import matplotlib.pyplot as plt
import matplotlib.image as mpimg
import glob
import cv2

# Read in a thresholded image
warped = mpimg.imread('warped_example.jpg')
# window settings
window_width = 50 
window_height = 80 # Break image into 9 vertical layers since image height is 720
margin = 100 # How much to slide left and right for searching

def window_mask(width, height, img_ref, center,level):
    output = np.zeros_like(img_ref)
    output[int(img_ref.shape[0]-(level+1)*height):int(img_ref.shape[0]-level*height),max(0,int(center-width/2)):min(int(center+width/2),img_ref.shape[1])] = 1
    return output

def find_window_centroids(image, window_width, window_height, margin):
    
    window_centroids = [] # Store the (left,right) window centroid positions per level
    window = np.ones(window_width) # Create our window template that we will use for convolutions
    
    # First find the two starting positions for the left and right lane by using np.sum to get the vertical image slice
    # and then np.convolve the vertical image slice with the window template 
    
    # Sum quarter bottom of image to get slice, could use a different ratio
    l_sum = np.sum(image[int(3*image.shape[0]/4):,:int(image.shape[1]/2)], axis=0)
    l_center = np.argmax(np.convolve(window,l_sum))-window_width/2
    r_sum = np.sum(image[int(3*image.shape[0]/4):,int(image.shape[1]/2):], axis=0)
    r_center = np.argmax(np.convolve(window,r_sum))-window_width/2+int(image.shape[1]/2)
    
    # Add what we found for the first layer
    window_centroids.append((l_center,r_center))
    
    # Go through each layer looking for max pixel locations
    for level in range(1,(int)(image.shape[0]/window_height)):
	    # convolve the window into the vertical slice of the image
	    image_layer = np.sum(image[int(image.shape[0]-(level+1)*window_height):int(image.shape[0]-level*window_height),:], axis=0)
	    conv_signal = np.convolve(window, image_layer)
	    # Find the best left centroid by using past left center as a reference
	    # Use window_width/2 as offset because convolution signal reference is at right side of window, not center of window
	    offset = window_width/2
	    l_min_index = int(max(l_center+offset-margin,0))
	    l_max_index = int(min(l_center+offset+margin,image.shape[1]))
	    l_center = np.argmax(conv_signal[l_min_index:l_max_index])+l_min_index-offset
	    # Find the best right centroid by using past right center as a reference
	    r_min_index = int(max(r_center+offset-margin,0))
	    r_max_index = int(min(r_center+offset+margin,image.shape[1]))
	    r_center = np.argmax(conv_signal[r_min_index:r_max_index])+r_min_index-offset
	    # Add what we found for that layer
	    window_centroids.append((l_center,r_center))

    return window_centroids

window_centroids = find_window_centroids(warped, window_width, window_height, margin)

# If we found any window centers
if len(window_centroids) > 0:

    # Points used to draw all the left and right windows
    l_points = np.zeros_like(warped)
    r_points = np.zeros_like(warped)

    # Go through each level and draw the windows 	
    for level in range(0,len(window_centroids)):
        # Window_mask is a function to draw window areas
	    l_mask = window_mask(window_width,window_height,warped,window_centroids[level][0],level)
	    r_mask = window_mask(window_width,window_height,warped,window_centroids[level][1],level)
	    # Add graphic points from window mask here to total pixels found 
	    l_points[(l_points == 255) | ((l_mask == 1) ) ] = 255
	    r_points[(r_points == 255) | ((r_mask == 1) ) ] = 255

    # Draw the results
    template = np.array(r_points+l_points,np.uint8) # add both left and right window pixels together
    zero_channel = np.zeros_like(template) # create a zero color channel
    template = np.array(cv2.merge((zero_channel,template,zero_channel)),np.uint8) # make window pixels green
    warpage= np.dstack((warped, warped, warped))*255 # making the original road pixels 3 color channels
    output = cv2.addWeighted(warpage, 1, template, 0.5, 0.0) # overlay the orignal road image with window results
 
# If no window centers found, just display orginal road image
else:
    output = np.array(cv2.merge((warped,warped,warped)),np.uint8)

# Display the final results
plt.imshow(output)
plt.title('window fitting results')
plt.show()